This is the design challenge which must be completed by all applicants as part of our admissions process. The exercise has two parts. All applicants are required to complete and submit both. Details of where these should be submitted will be provided when you are contacted to request you complete the challenge. Please do not submit them before requested.
1. Design Challenge
Taken from: Brathwaite, B. and Schreiber, I. (2009) Challenges for Game Designers. London: Charles River Media.
Here are the rules for the dice game Thunderstorm, a traditional children's games from Germany:
- Once a player is chosen to begin and then play proceeds clockwise
- On the first turn, the player throws six standard dice (6d6)
- If a player rolls any 1s on his turn those dice are set aside and the remaining dice are passed to the next player. In this way, players may have fewer than six dice to throw their turn.
- If a player roles only 1s on his turn, all six dice are passed to the next player.
- If a player fails to roll any 1s he is penalised. The first five times this happens to a player, he draws five lines on his paper in the shape of a house. On the sixth failure, lightning strikes that player's house (draw a sixth line through the house), and he is eliminated from the game.
- The object of the game is to be the last player remaining in the game. When all players but one have been eliminated, the remaining player is the winner.
- Written rules modification for the playable new game
- Analysis of whether your modification makes the original game better or worse and why (max 500 words of analysis)
2. Design Analysis
Write a small piece (500 words) about your favourite game saying why you like it, but also suggesting what could be changed to improve it.